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Hi, i'm Making a platformer Based on Momentum and i was woundering if there is a way to make it and so if i press a key it stop all momentum compleatly and so i fall back down? Any info would be good thx
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Sure a Rigidbody is a physics-object. You can use forces to move / accelerate it. To stop all momentum just set the Rigidbody's .velocity and .angularVelocity to Vector3.zero. And how would i use that, i'm sorry i'm quite new.
Mar 31 '12 at 12:25 PM
Quontex
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