x


Start iOS app from a Unity3d iOS app

Hello!

I'd like to open an iOS app by clicking a GUI Button within my Unity3d iOS app. I gave a URL identifier and scheme for the other app so that the UNity3d app can open it. The Application.OpenURL function doesn't open the app. Is there any other way to open the app ?

more ▼

asked Mar 30 '12 at 05:23 PM

vprabhu gravatar image

vprabhu
3 3 3 4

(comments are locked)
10|3000 characters needed characters left

1 answer: sort voted first

Please note that this method is useful only of you want to launch an app developed by you(should have the source). You can't launch an app you downloaded from the appstore. I couldn't find a direct way to do this. There's a way to launch Unity app and immediately after the logo, drop a view controller on top of the unity's view. Essentially your app and its views runs over unity always. Now you can use UnitySendMessage() to send messages to unity and also send messages from unity to the app using plugins. All you do is switch between the views. Here's the link to a tutorial http://clevermartian.com/blog/?p=59

more ▼

answered Jun 26 '12 at 05:33 AM

jorjdboss gravatar image

jorjdboss
78 2 3 6

(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x1966
x70
x54
x51

asked: Mar 30 '12 at 05:23 PM

Seen: 904 times

Last Updated: Jun 26 '12 at 05:33 AM