I have got "m_SceneHandle != kInvalidSceneHandle" error in console when I play my project. My Unity version is 3.5. I added Trail Renderer into my object. How can I solve?
Answer by Kryptos
Mar 30, 2012 at 02:10 PM
This issue is been fixed by Unity. See the forum topic: http://forum.unity3d.com/threads/116849-!m_InsideCameraRender-problem-with-unity-3.5
Have Unity fixed this bug yet? How can I know the latest hotfixes?
Fixed since 03-01-2012 but not in Unity 3.5.1f2! How this is possible?
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
For troubleshooting common problems with Unity 5.x Editor (including Win 10).
To help users post good questions and use the site effectively we have posted a user guide. Please check it out.
Answers and Comments
4 People are following this question.
Trail Renderer Quality problem
Trail Renderer needs more prescision!
Trail Render into 3d Object
Trail Renderer Hardening?
Create a 3D trail renderer like Hawk eye simulation