I have got "m_SceneHandle != kInvalidSceneHandle" error in console when I play my project. My Unity version is 3.5. I added Trail Renderer into my object. How can I solve?
Mar 30, 2012 at 12:28 PM
Mar 30, 2012 at 10:31 AM
This issue is been fixed by Unity. See the forum topic: http://forum.unity3d.com/threads/116849-!m_InsideCameraRender-problem-with-unity-3.5
Mar 30, 2012 at 02:10 PM
Have Unity fixed this bug yet? How can I know the latest hotfixes?
Fixed since 03-01-2012 but not in Unity 3.5.1f2! How this is possible?
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
Once you sign in you will be able to subscribe for any updates here
Answers and Comments
The best place to ask and answer questions about development with Unity. Check out our FAQ for more information.
To help users post good questions and use the site effectively we have posted a tutorial video. Please check it out.
trail renderer x31
asked: Mar 30, 2012 at 12:28 PM
Seen: 2625 times
Last Updated: Apr 20, 2012 at 09:27 AM
Trail renderer with damage
Trail Renderer with visible gaps/breaks in the trail
Trail renderer in a pixel art style context
How to plot projectile path with dotted line
Trail with terrain-based scrolling
Convert Trail Render To Solid Object
Change colours of Trail Renderer in script
Trail renderer physics (Tron like game)
Trail Renderer Quality problem
Trail Renderer needs more prescision!