I have got "m_SceneHandle != kInvalidSceneHandle" error in console when I play my project. My Unity version is 3.5. I added Trail Renderer into my object. How can I solve?
Answer by Kryptos
Mar 30, 2012 at 02:10 PM
This issue is been fixed by Unity. See the forum topic: http://forum.unity3d.com/threads/116849-!m_InsideCameraRender-problem-with-unity-3.5
Have Unity fixed this bug yet? How can I know the latest hotfixes?
Fixed since 03-01-2012 but not in Unity 3.5.1f2! How this is possible?
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a user guide.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
For troubleshooting common problems with Unity 5.x Editor (including Win 10).
Answers and Comments
4 People are following this question.
Trail renderer with damage
What is cheaper: trail renderers or particle effects?
Trail Renderer with visible gaps/breaks in the trail
Trail renderer in a pixel art style context
How to plot projectile path with dotted line