how to create a dart board scoring system??
the situation is...
i have a ball.. it will be launched towards a plane.. which has a few circles on it.. similar to a dart board..
i can launch the ball to the target..
but how to make it score like a "dart game"...
any help or ideas is appreciated...
Answer by gregzo
Mar 30, 2012 at 08:47 AM
OnCollisionEnter() will do if you divide your target in as many objects as there are scoring zones.
Or OnTriggerEnter(), if you don't want to cut your object: add invisible objects set to isTrigger covering the zones you want.
Try and let us know!
so u mean that ...
the plane should be filled with invisible objects in different score zones??
another thing.. u are saying that cutting/divide the object??
what do u mean actually??
my guess is that..
create a few circles as individuals in Maya or 3DMax export it to Unity..
add a scoring script in to the object..
is that right??
i'll try out your suggestion first.. when i solved it..
i'll let u know..
thanks... many thanks...
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a site navigation guide.
If you are a new user to Unity Answers, check out our FAQ for more information.
Make sure to check out our Knowledge Base for commonly asked Unity questions.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
Answers and Comments
4 People are following this question.
Time Based Shooter
How to go about purchasing objects with player score/points?
When moving camera I like my circle Plane look at cam.
Moving to points