x


Best way to create a Main Menu

I am currently creating the Main Menu for a simple game that requires a little user keyboard input, but mostly mouse input. I looks like there will be 5 different menu screens. What would be the best way to program the menu? Through C# onGUI() function or using gameObjects and coding them?

more ▼

asked Mar 29 '12 at 08:38 PM

BananaBoyDean gravatar image

BananaBoyDean
0 1 1 1

(comments are locked)
10|3000 characters needed characters left

1 answer: sort voted first

Use OnGUI if you want a 2D menu system. Use gameObjects if you want a 3D system. Actually you can use OnGUI for 3D too but it might be easier using game objects.

more ▼

answered Mar 30 '12 at 12:25 AM

DaveA gravatar image

DaveA
26.4k 151 171 256

(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x3667
x383
x41

asked: Mar 29 '12 at 08:38 PM

Seen: 911 times

Last Updated: Mar 30 '12 at 12:25 AM