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Basically I want to do spaceship engine effects and I created a mesh for that in Blender, but when I put it into the mesh section of the particle, emitter emits nothing. It shows with basic stuff like cubes or cyclinders but I couldnt get it to work with my own mesh. Anyone know what's causing the problem? Also is there a documentation of how meshes should be to use in the new particle system? Thanks.
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Ok I solved the problem, you have to unwrap the model first from Blender then it works. To unwrap the model, go edit mode -->Mesh-->UV unwrap-->unwrap
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