I have a problem with my Spaceship trail, There are some particles that just does not "Listen" to what they are told to do.
I have tried shutting off parameters one by one to find the origin of the problem, But I could not find it :(
I'm using the new particle system, Did anyone encounter this problem and know how to solve it?
Image describing the problem.
And here is a screen shot of the parameters.
The bug report was accepted by Unity (i.e they were able to reproduce it) - http://fogbugz.unity3d.com/default.asp?454831_3vhts1d31ml5b6gd so there should be a fix for this problem at some point in the future.
answered Apr 02 '12 at 03:43 PM
Upon further investigation it would appear that there is a bug in the new particle system.
It seems that the new particle system is very sensitive to timing / intervals between frames. When we pause the editor and step one frame at a time using the step button in the editor the trail looks like this:
However when running normal this is what we get:
So you can clearly see that some particles "inherit" a different set of parameters than others.