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Free Sites to host yor game test on?

Does anyone know any good sites that are free to host your game web player on that are reliable. I realize those two quite often don't go hand in hand but maybe someone here knows of some good places. I currently have my game hosted on http://000webhost.com I figured they would be OK since they were mentioned on the Walker Boys Studio site. But I seem to be having web player issues with them. I keep getting a "Bad File Length" error in the web player, It works fine off line and sometimes it work OK on line but it sure Fracks up a lot... too much to be of any damed good!!

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asked Mar 25 '12 at 09:13 PM

Michael 12 gravatar image

Michael 12
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Hi, I also started using 000webhost after some Walker Boys' tutorials !

I have had no problems with uploading any project , but it is worth noting that they have an individual file size limit of 5 MB.

Perhaps your project file is larger ? You may need to pay to host larger files. It's annoying I know, I have been lazy not adding any sound because of this restriction.

Mar 26 '12 at 01:56 AM alucardj

Oh heck yeah it's a good 40 MB :)

Mar 26 '12 at 02:22 AM Michael 12

ok, thx. I shall have to check for myself by upping > 5MB , > 40MB.

On the profile page i have => Disk Usage : 5.97 / 1500.0 MB

in any upload window, there is the message : Restrictions: * The maximum size of one file is 5 MB ; * The FTP transfer mode (ASCII or BINARY) will be automatically determined, based on the filename extension ; * If the destination file already exists, it will be overwritten.

this is all info from the 000webhost 'file manager' portal. I havn't used ftp.

To test your problem , does a project under 5 MB upload ok ?

Mar 26 '12 at 02:28 AM alucardj

Don't know about a 5 MB file. but my file FTP's up to the host OK, it shows up as all the file size being there, I use dreamweaver's built in FTP. it all seems to go OK.

Mar 26 '12 at 02:53 AM Michael 12

40M it's going to take forever to DL for small connexions. Higher than 5m it's too much I think (if someone can confirm that). Some basic rules to decrease the size :

  • Put in the Resources folder only what is absolutelly necessary.
  • Use low res texture (the setting is in the importer inspector).
  • The sound takes an awfull lot of place, if there is musics and very heavy sounds, you should use the WWW class to DL them during a menu and the first levels, asides of the regular streaming. and ogg seems to be the best format.

Basically, I'd say the size of the .unity3d is 50% sounds, 40% textures, 10% everything else.

Mar 26 '12 at 03:20 AM Berenger
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2 answers: sort voted first

I think you can host your game on Kongregate. I've never tried though.

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answered Mar 25 '12 at 09:16 PM

Berenger gravatar image

Berenger
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Thanks Bérenger Mantoue I'll check it out :)

Mar 25 '12 at 09:20 PM Michael 12

I think they are for finished games, Mine is still in development and I'm looking for reliable places to test it out on??

Mar 25 '12 at 09:25 PM Michael 12
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I need to find a place to host just the game file, as mine is +50mb, and has not much sound and stuff, its all programming code. The games I make are programming intensive, and have high end models in them. I currently use Dropbox public folder, and have that linked to my website, but if to many people try my game, my Dropbox account gets suspended. I have tried uploading the file to my webpage, but it wont load from my page, being hosted by http://webng.com they give me 350mb space, but don't let any 'file' links as to prevent them from hosting files that are being called for a another web page.

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answered Mar 10 at 07:03 AM

ravin5432 gravatar image

ravin5432
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asked: Mar 25 '12 at 09:13 PM

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Last Updated: Mar 10 at 07:03 AM