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How i can make my scene looks good

I was wondering that is there any way to make good render of scene like some games are created on unity3d have an amazing look how i make my scene render an awesome render i try Externel light mapping tool but is there any other way Thanks for Advance

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asked Jul 23 '10 at 09:51 PM

usman_the_great gravatar image

usman_the_great
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Without writing an essay on aesthetics, rules of composition, colour theory, use of offscreen space, architectural design, etc... how could anyone possibly answer such a question? It's also quite subjective and up to personal tastes. I would start by trying to mimic or copy a "look" you like, maybe even one of the tutorials has a look that appeals to you - if so deconstruct and analyze how it was put together.

Jul 23 '10 at 10:37 PM Julian Glenn

I think he just wants bloom and god rays and reflections and HDR lighting that you see on typical FPS games.

Jul 23 '10 at 10:42 PM spinaljack

I think i have to start working on my project using Externel light mapping tool

Jul 23 '10 at 10:45 PM usman_the_great

@spinal - Gotta have god rays meng :_)

Jul 23 '10 at 11:17 PM Julian Glenn
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Nice looking models, good textures, cool lights and shadows. I'm also playing with the ELMT and think you have to carefully consider what are you doing and for what pupose and what do you want to say before baking the light. You could do some work on the already baked lightmap in Photoshop as well.

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answered Jul 23 '10 at 10:54 PM

h0stis gravatar image

h0stis
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Thanks i am working ELMT but it takes to much time to bake textures but now i think that it is the best way to make cool renders

Jul 23 '10 at 10:57 PM usman_the_great
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asked: Jul 23 '10 at 09:51 PM

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Last Updated: Jul 23 '10 at 09:51 PM