I am using the following dll's from System.Data.SQLite
On iOS and Windows Unity Editor the following code creates the SQLite DB and is able to pull data back from it. When deploying to android it does not create the DB. I am perplexed and the data I've read via google is unclear on the next steps to remediate this.
appDBPath = Application.persistentDataPath + "/datastore.s3db";
DataAccess oDao =
new DataAccess(@"Data Source=" + appDBPath + ";UseUTF8Encoding=True;Version=3;Password=SomePass;");
Excerpt from DataAccess.cs