Can Android Publishing be used for the Blackberry Playbook?

One way to publish to the Blackberry App World for selling to Playbook users is to repackage Android apps. The are some restrictions, though, on Blackberry’s website they only mention being able to handle apsp targeted at Android 2.3.3, and that some APIs may not be supported, or only partially supported.

Is the Android package created by Unity3D suitable for repackaging for the Playbook? Has anyone tried?

No. I tried this and the Blackberry validator mentioned something about it being unable to convert my Android app because some of the Unity bits used native code.