Imported assets and textures

I’ve got several object imported from Max. About four objects roughly. When I try to apply a baked texture to one asset, it wraps perfectly, but then tries to wrap all other objects as well. If I try to apply the correct texture to another asset, it wraps perfectly again, but strips the texture off the first object and tries to wrap thew new texture on it. Any ideas how to separate the textures/assets?

Use different materials for different objects. You can’t really apply textures to objects, instead you apply textures to materials, and materials to objects.