I have a normal grass texture and on top of that I have 3D grass texture. I would like to give an option to players to disable the 3D grass for less lag.
I've already created a GUI button for this but I've got no idea what to type for when it's pressed.
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Another Java to C# Conversion Question!!
How to hide (not remove) terrain trees and grass at runtime?
Disable grass fade
Hello! I have a problem. How can I make a script to remove the grass when a cube is falling?
Terrain textures are way too dark