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Hi, I'm not really much of a programmer (more Audio) but in order to get my FMOD events to work properly I need to get an int value "health" from a java-script "enemyAI" which is attached to the same object. I'm aware I need to compile the enemyAI script first by putting it in the right place and I'm also aware I need to use GetComponent, which I have used before for a collision event. Could anyone be very kind and write a little bit of example script showing me how to do this including any variables that need declared. Thanks!
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You do it the same way as normal. The only difference is that the script you're accessing has to be in one of the special compilation folders (/Assets/Plugins or /Assets/Standard Assets are the normal ones) Check the documentation here: http://unity3d.com/support/documentation/ScriptReference/index.Script_compilation_28Advanced29.html
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