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I have a GUIText object that I cam trying to do some hover and click states for, but the Hit Test is not triggering. By printing the guiText.GetScreenRect() I was able to find out that it has a height of zero, which would mean that the hitbox could never be hit. I have tried both with and without a collider attached with the same result. Is this a bug in the hitbox calculation or am I just messing it up?
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