x


Physics and building blocks

I have a game in which I construct a shape from cubes, and then move the shape around.

I have tried two methods of connecting the cubes: - Using parent/child relationships - Using Configurable Joints

Using either works well enough except during periods of high joint stress (fast rotations, falling, collisions) the cubes wiggle and wobble a great deal. The wobble is reduced with increased mass of the cubes, but that also reduces their maneuverability...

Could anyone recommend a method that would reduce the wobble?

more ▼

asked Mar 16 '12 at 05:33 PM

jgstewart gravatar image

jgstewart
1 2 2 3

(comments are locked)
10|3000 characters needed characters left

1 answer: sort voted first

I'd suggesting reading up on the options in the Physics Manager and playing with the various settings therein.

more ▼

answered Mar 16 '12 at 05:35 PM

Meltdown gravatar image

Meltdown
5.6k 18 25 49

(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x1874
x422
x410
x102
x63

asked: Mar 16 '12 at 05:33 PM

Seen: 615 times

Last Updated: Mar 16 '12 at 05:35 PM