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Why texture quality get down built in iOS unity 3.5

I've met a problem that when I upgrade version from 3.4 to 3.5. Android texture quality doesn't change. But iOS acquired apparent difference that the quality getting down. Thanks for help in advance:)

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asked Mar 13 '12 at 10:33 AM

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werbnm
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I figured out that texture setting GUI in 3.4 doesn't have attribute quality level so when upgrading project to 3.5, its default value is normal. Set it best is fine.

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answered Mar 13 '12 at 11:43 AM

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asked: Mar 13 '12 at 10:33 AM

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Last Updated: Mar 13 '12 at 11:43 AM