x


Creating a SIMPLE car.

I am creating a driving game for iOS. I want the controls to be very basic so I don't plan to use wheel colliders or anything similar to the car tutorial provided by Unity. Right now, I have the car moving forward, side-to-side, and backwards. My car has a basic collider and rigidbody. Here's the problem, my road has slopes and ramps - the car drives with a speed variable of 85 - whenever it goes up a ramp and lands, the car will bounce and tumble - I want it to land perfectly and continue moving forward. Any idea on how to accomplish this?

more ▼

asked Mar 12 '12 at 05:59 PM

rjdfhorn2006 gravatar image

rjdfhorn2006
26 14 14 15

(comments are locked)
10|3000 characters needed characters left

1 answer: sort voted first

Try changing the friction of the bottom of the car or your 'wheels' to minimal so it is more forgiving. It's probably tumbling now because it has too much friction. Look at the various default physics materials and tweak those to your needs.

more ▼

answered Mar 12 '12 at 09:30 PM

Meltdown gravatar image

Meltdown
5.6k 18 25 49

(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x5070
x1867
x1787
x1686
x19

asked: Mar 12 '12 at 05:59 PM

Seen: 877 times

Last Updated: Mar 12 '12 at 09:30 PM