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Lightmapping Error with combined meshes

i have used many meshes in my scene.some are combined together and for some meshes i have used 2 or 3 materials also... ,when i lightmap some meshes gets perfect lightmaps and some gets faulty lightmaps(with stripes and black marks on them).is it b'coz i hv used many materials..or is it coz i hv combined my meshes..?

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asked Mar 12, 2012 at 07:56 AM

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asked: Mar 12, 2012 at 07:56 AM

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Last Updated: Mar 12, 2012 at 07:56 AM