I used the GridMove script from the Wiki and put it on a capsule. It has a capsule collider, and the box it's supposed to go through also has a box collider. I know that the FPS Controller prefab in the standard assets naturally doesn't go through walls and such, how do I make it like that?
asked Mar 01 '12 at 11:36 PM
You're gonna have to give us some more details about your set-up. Since I'd assume many people havent heard of the script. Do you have a rigidbody attached to the player? Is either collider set to be a trigger?
answered Mar 02 '12 at 12:03 AM