like what the title says .. i want an if statement so whenever the CharacterController hit a rigidbody i want to do something :)
Feb 29 '12 at 09:12 PM
Feb 29 '12 at 05:38 PM
That way good Sir, over here !
(Conspiracy time : OMG it's a free mason trojan horse !!! We've been infiltrated !)
Feb 29 '12 at 10:28 PM
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
Once you sign in you will be able to subscribe for any updates here
Answers and Comments
The best place to ask and answer questions about development with Unity. Check out our FAQ for more information.
To help users post good questions and use the site effectively we have posted a tutorial video. Please check it out.
asked: Feb 29 '12 at 09:12 PM
Seen: 609 times
Last Updated: Feb 29 '12 at 10:28 PM
Making character dash forward
Increasing a Variable on Collision
Character stucks always (Rigidbody/Character)
2D rigidbody movement & walls
Change the gravity direction for CharacterController
how to take maya animation file in to unity?
Collision Detection in Capsule Collider
can character controller be done by me? how to create a step offset feature
CharacterControllers don't register collisions with each other?