i am new to Unity, in fact i downloaded some days ago the new 3.5 version. A friend of mine told me, i should try out that engine. Also he told me, there are a bunch of real good 2D Plugins to make some cool 2D Games for example for mobile devieces (IPhone, Android). I googled for them and i found three different frameworks/plugins:
Before i looked these three up, i found the "Orthello 2D"-framework, which is quite nice to work with, but i got some real annoying problem, i followd that tutorial: http://www.rocket5studios.com/tutorials/make-a-2d-game-with-unity3d-using-only-free-tools-part-2/
I am having a problem however in that for some reason with all of the gameobject (brick/Ladder/rope), if i place several of them around the scene, when i go and hit play they all warp to 0,0,0 so there are 30 blocks that appear as one. then when i stop playing i see in the scene view they are still at 0,0,0 and i have to put them back manually. If i do so, and hit play again, they warp again to 0,0,0. I couldn't figure out, what the problem is, so i decided to look for another 2D solution and found the mentioned plugins.
But one has to pay for them. The SpriteManager 2 costs around 150 & while ex2D has an Indie-Licence for around 35$
Before i invest my money (i am a poor student ;D ) in some plugins, would someone be so kind and tell me, which one should i choose and why?
Answer by wyrmtale
Mar 12, 2012 at 12:42 AM
The problems you describe were caused by changes in the 'better' prefab system of Unity3D version 3.5. Update 1.11 of Orthello Free should solve your issues. I would advise to get the latest rockets studio project as well, cause we had to rebuild it.
Orthello Version 1.11 fully supports prefabs. Could be that you have to re-create your prefabs and in-scene instances (worst case scenario)
Answer by steinbitglis
Feb 29, 2012 at 08:01 PM
Ex2D is really good for a lonely developer, and still ok with a small team.
They're fast to respond to customers if you run into trouble, but they're
developing really fast. That means that there are a few strange features
and bugs that doesn't help the product.
The best thing is that most of the source code is available, and with a pro-
license, you will even get all of it, including the editor part.
I don't know about SM2 and 2D Toolkit.
Answer by amaranth
Mar 26, 2012 at 10:08 PM
Smooth Moves is great. I've tried 2D Toolkit and Ex2D, but for me, Smooth Moves was easily the winner. The animation editor is a lot like Flash, and it follows the Unity framework.
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
For troubleshooting common problems with Unity 5.x Editor (including Win 10).
To help users post good questions and use the site effectively we have posted a user guide. Please check it out.
Answers and Comments
7 People are following this question.
Game Crashes on iphone3gs and iPod touch but work fine on iPhone 4s
Old school 2D plataformer controller?
Animation is not playing again in Unity 4.3
How to play and stop animation via code in Unity4.3 for 2D objects.
Bounce value not change in script for 2D object in Unity4.3.