So I have been reading over all the posts for the last couple weeks and no one seems to have any success with this.
Is there any way to get access to the Autodesk FBX SDK so that you will be able to import FBX files at runtime?
Currently we are trying to do this through the Autodesk SDK but we are running into a lot of issues. I am just worried we might be doing all this work to find out that this is a lost cause.
We need to be able to import FBX files that are added to a folder while the game is running. So the use of asset bundles and things of that nature are no help to us since the folder will be updated with new models as the game is being played.
If anyone has any suggestions on routes to take it would be greatly appreciated. The files have to be FBX format because they will be using animations.