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Unity iOS Crashes Every Other Launch

When I first launch my Unity iOS app, everything is fine. If I hit the home button and then tap the app again, it crashes; tapping again launches normally. I did notice that UnityCleanup() gives an EXC_BAD_ACCESS error in XCode, but I'm not sure what the definite problem is. I am using Unity 3.3 and XCode 4.2 on Snow Leopard.

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asked Feb 24 '12 at 10:11 PM

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codingking
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asked: Feb 24 '12 at 10:11 PM

Seen: 612 times

Last Updated: Feb 24 '12 at 10:11 PM