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Which, for a beginner is better for a 3d game for the iphone? C# or java. I want one that is easy for unity, and quick to learn. I need the basics first, but if you can provide advanced lessons for future references, that would be great. This is a simple question, but I really want to know! I know w3schools has some. I used them for the basics of HTML scripting. So yes, I do have experience with a kind of script, but I don't think that will help. Thanks!
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I would say go with c# for the iPhone. Javascript is a little easier to pick up, but there is no little documentation on it outside of Unity resources - it's a unity specific language (as opposed to web javascript). C# on the other hand is a well documented language, so plenty of good help around (e.g. msdn, stackoverflow, codeproject and the like) Another reason for using c# is that on iPhone, javascript is coded very similarly to c# because iPhone doesn't allow dynamic binding, which makes it a little less easy to learn To get started, I would just look through the wiki for examples in c#, and see how they're done - and if you want to, look around for basic c# tutorials (preferably ones which just deal with the language, not compiling) - this one seems relatively ok: http://www.softsteel.co.uk/tutorials/cSharp/contents.html Okay Thx. My dad likes C# since his 3d company uses it. Java seemed easier so thx. I am going to use microsoft visual c# 2010 express to practice. Anyway, thx!!!
Jul 12 '10 at 02:58 AM
Collinbxyz
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Please see this question:
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