I would like to ask for help, maybe somebody can explain to me how I can create GUI pop up box (text, images and links), which will appear when player hits the wall and disappear when he will move away. For example: I have small town with a few buildings and during the navigation when player will come closer to precise building the info box will appear (which will present info about that building: photos, text and etc.) and when he moves away from the building then info box will disappears. I am kind of new with unity, so I would be glad if somebody can explain me the code which I should use. Thank you ;-)
one way is you could have two scripts such as the one for the gui which you attach to an empty gameObject. I'm assuming you know how to make a gui box already. Name the object e.g. Info
Then make a empty gameObject at the building and attach a collider and make it a trigger. Then write something like:
haven't tested it yet, if there are any problems please ask.
answered Feb 22 '12 at 08:38 PM