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I know they said it wasn't supported here: http://answers.unity3d.com/questions/28788/really-no-hardware-acceleration-for-physx.html But that was a couple years ago.. Do they still have no option to turn on hardware acceleration? That's a little disappointing since the last game engine I used could automatically detect whether to use hardware acceleration or not. It didn't even require everyone to intall the PhysX drivers.
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It's probably not going to happen, considering that Unity runs on OS other than Windows (Mac OS, Browser, Android, iOS, soon Flash too) and most of this don't support PhysX anyways