I try th combine 15000 cube Meshes into one single Mesh.
I do it like this:
After i did this, the cubes existed, and the cubes in the mesh should look the same. But they dont. Are there limitations how many objects you can combine in a single Mesh?
asked Jul 09 '10 at 02:03 PM
Meshes in Unity cannot have more then 65536 vertices, because indices are 16 bit numbers internally. So, given that your cubes have 8 vertices each, you cannot have more then 8192 cubes in one mesh (does not matter if it is created using Mesh.CombineMeshes or by other means).
answered Jul 09 '10 at 03:44 PM
jonas echterhoff ♦♦