Firts, What devices does Android Pro Support? Specially does it support Samsung Galaxy-S?
Secondly, what is the system requirement for development such as OS(Windows or Mac)?
Finally, We've already bought Unity Pro(Mac) and Unity iPhone(Mac). In order to buy Android Pro, should we buy Unity Pro again?
asked Jul 09 '10 at 02:52 AM
Unity builds against Froyo (2.2) but you can still deploy to Eclair (2.1). Here's a list of devices along with their Android versions. You'll also need a device with a processor that supports VFP.
You won't need to buy Unity Pro again - why would you? You're just adding another deployment option to your license.
answered Aug 06 '10 at 08:26 AM
Hello, I went through the list of Android devices on the wiki page offered above and came out with this preliminary list of devices that I expect should be supported:
Acer: As of August 2012 only Snapdragon S1 chips
HTC: Sensation Evo 3D Sensation XE Amaze 4G Vivid Rezound One S One X (quad-core) One XL Evo 4G LTE
LG: Optimus 2X Optimus 3D Optimus 4X HD (quad-core)
Motorola: Atrix 4G, MB860 Charm Motorola Droid X2 Droid RAZR Atrix HD
Samsung: i9070 Galaxy S Advance i9100 Galaxy S II i9300 Galaxy S III (quad-core) N7000 Galaxy Note (Tablet hybrid)
Sony: Xperia go Xperia sola Xperia U Xperia P Xperia S Xperia ion LTE Xperia acro S
Sony Ericsson: No dual-core processors, latest known release July 2011
Acer: Acer Iconia Tab A500 Acer Iconia Tab A100
Ainol: Ainol Novo7 Aurora II Ainol Novo7 Elf II
Asus: Eee Pad Transformer (TF101) Eee Pad Transformer Prime (TF201) Transformer Pad 300 (TF300) Transformer Pad Infinity (TF700T)
Barnes & Noble: Nook Tablet (not sure about this one, should work)
Quanta Computer (Amazon): Kindle Fire (not sure about this one, should work)
Samsung: Samsung Galaxy Tab 7.7 Samsung Galaxy Tab 8.9 Samsung Galaxy Tab 10.1
Síragon: Tablet de Síragon
Sony: Sony Tablet S
There haven't been details on what Unity Android supports, but I'm assuming you can tailor your game's build settings to target specific Android versions (1.5, 1.6, 2.0, 2.1, 2.2, etc). It's not about supporting devices, it's about supporting SDK versions.
The system requirements are the same as Unity. Why would they change?
You need to preorder Unity 3 Pro, as well as an Android license in order to create Android games. If you already have Unity 3 Pro (Beta), contact firstname.lastname@example.org to see about purchasing an Android license for it.
And in the future, do not ask multiple questions in one post. Instead, ask separate questions.
answered Jul 09 '10 at 05:59 AM