x


How to avoid Trail Renderer going through object?

I'm using a couple of trail renderers as jets under a character. The problem occurs whenever the character falls/moves downward and the trails cut through the character (see image). Can this be avoided somehow? Thanks.

alt text

more ▼

asked Feb 17 '12 at 10:00 PM

junkord gravatar image

junkord
1 1 1

(comments are locked)
10|3000 characters needed characters left

1 answer: sort voted first

In case anybody else finds this question through a search (like I did)... make sure the materials of the trails is using a shader that isn't in the GUI or whatever. I had bullet trails with the "GUIText" shader and I had the same problem. Change them to something like Diffuse.

Cheers!

more ▼

answered Jan 07 at 09:09 AM

SergeantBiscuits gravatar image

SergeantBiscuits
181 7 12 18

(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x58
x16
x9

asked: Feb 17 '12 at 10:00 PM

Seen: 486 times

Last Updated: Jan 07 at 09:09 AM