Hi,
Test driving the 3.0 Beta here, hope it's okay to ask a bleeding edge question. I'm encountering the following error when trying to use the ForceField shader from the Wiki:
Shader error in 'Shield': GLSL vertex shader: ERROR: 0:289: 'texture' : syntax error syntax error at line 16 Shader error in 'Shield': Shader program had errors at line 17
The referenced code is:
15 Pass {
16 CGPROGRAM
17 #pragma vertex vert
18 #pragma fragment frag
19 #pragma fragmentoption ARB_fog_exp2
20 #include "UnityCG.cginc"
Any pointers how I could get this working under 3.0? I checked the included docs, but the syntax still looks the same in there. I realize the syntax may be tentative and I might have to change it again, just want to get it working for the time being.
Thanks