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Is it possible to record audio continuesly on iPhones?

The goal is to create an acoustic controller.

Unity has no native object or script to access the microphone on iPhones so you have to write your own plugin with objective-c.

The problem is that unity gets unstable if you play around with the audiosessions.. is it possible to access mirophone with unity without getting problems with audiosessions?

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asked Jul 06 '10 at 07:36 PM

user-3451 (google) gravatar image

user-3451 (google)
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asked: Jul 06 '10 at 07:36 PM

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Last Updated: Jul 06 '10 at 07:36 PM