I want to create a menu for my character in which the user can adjust the brightness of the game and also the volume of the sound. I dont have any idea about this since this is the first time ill be dealing to this adjustments. Do you have any tutorial?
Answer by OrangeLightning
Feb 11, 2012 at 05:55 PM
As far as sound goes. Create a slider that adjusts the volume(or whatever you want to do). Then when you hit "Apply" or whatever you want, you use FindObjectsOfType to get all the AudioSources in the scene and change their volume. Alternatively you could adjust the AudioListener.volume instead.
As what comes to brightness/gamma(?) I can't say for sure. What I would do is change the scenes ambient brightness to a more intensive color. Whether that is a good solution or not is up to you to decide.
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users post good questions and use the site effectively we have posted a user guide.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
For troubleshooting common problems with Unity 5.x Editor (including Win 10).
Answers and Comments
5 People are following this question.
The name 'Joystick' does not denote a valid type ('not found')
Why is this script not working?
How to import the object from server to unity
How to change volume on many audio objects with specific tag ?
How to fill a volume with a procedurally generated 3d voxel grid?