Which method is faster?

Hey,

I am creating a game to iOS/Android, and I would like to know which method is faster/better to use.

First method:

var myObject : GameObject;

function Start()
{
	myObject.GetComponent.<myScript>().Activate();
}

Second method:

var script : myScript;

function Start()
{
	script.Activate();
}

Thank you for your help!

Second method is faster,beacuse it does not need to find per component!