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Hi ALl, I want implement in my new Unity game the HeyzapLib but have some problem. When i call in my inizialization the Funtions: HeyzapLib.load() I riceve the error below: DllNotFoundException: heyzapbridge HeyzapLib.load () (at Assets/Plugins/HeyzapLib.cs:82) Where I wrong have anyone used Heyzap?
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Hello, I made lots of testing and whatever version i used (free, indy or pro) i had the same bug. The answer is simple : it don't work in unity at all. You must compile, even with those fatal error it will works once inside Blustack or in your phone/tablet. Hope it help. Regards, Thecle.
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