I want implement in my new Unity game the HeyzapLib but have some problem. When i call in my inizialization the Funtions:
I riceve the error below:
DllNotFoundException: heyzapbridge HeyzapLib.load () (at Assets/Plugins/HeyzapLib.cs:82)
Where I wrong have anyone used Heyzap?
asked Feb 08 '12 at 01:09 AM
I made lots of testing and whatever version i used (free, indy or pro) i had the same bug.
The answer is simple : it don't work in unity at all. You must compile, even with those fatal error it will works once inside Blustack or in your phone/tablet.
Hope it help.