I have a button and when clicked it shoots a sphere.
But even though my script works well I still get an error:
Object Reference not set to instance of Object.
Here is my code:
var windowRect = Rect (200, 150, 100, 100);
var projectile : Rigidbody;
var speed = 20;
function OnGUI () {
windowRect = GUI.Window (0, windowRect, DoMyWindow, "");
}
// Make the contents of the window
function DoMyWindow (windowID : int) {
if (GUI.Button (Rect (0,0,100,100), "SHOOT"))
var instantiatedProjectile : Rigidbody = Instantiate( projectile, transform.position, transform.rotation );
instantiatedProjectile.velocity = transform.TransformDirection( Vector3(0, 0, speed ) );
Physics.IgnoreCollision( instantiatedProjectile.collider, transform.root.collider );
print ("Got a click");
}
Oddly even if I did not set instance of Object it still shoots the correct Prefab.
Please Help. Thanks!