hello. I am currently working on a 3rd person shooter game, and I have come into a problem. I can't seem to figure out how to make the cameras switch from one another depending on the position of the character.
example: you character is walking down a hallway, and there is a fixed camera. when you turn a corner, it automatically switches to another camera to give you a view of your character after the turn.
If anyone could help with this it would be much appreciated. I have almost no scripting knowledge, so the little bits of help I could find here did little good because I had no idea what to do with the scripts.
Set up a bunch of triggers in the world (i.e. make a bunch of box colliders or whatever and check this "is trigger" sketch on them).
Basically you need to set up your world where you have a bunch of disabled cameras, and when you enter a zone it turns on the camera for that zone.
There's a little bit more to it than that, like maybe having a default fallback camera that's above the player or something. Or turning off the main camera when you enter a zone (probably just by setting
answered Jul 03 '10 at 06:38 AM