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How does the source control integration perform on Unity when more than one person commits changes to a project. Are projects files mergeable? What happens when conflicts arise? Thanks
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Your options are ...
For caveats and best practices around the use of external version control, see answers like this one. Good luck!
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Are you asking about Asset Server or external version control?
Currently most files in Unity are binary files and subsequently cannot be merged.
I mean external, like perforce. So Unity cannot be used well with large teams?