Camera project to plane

Hello Unity community cobalt here and I was wondering if you could have a camera and a plane, what the camera sees it goes straight to the plane kind of like the webcam on a computer where you can see yourself on the screen but this is in unity3d.

If you have Unity pro, just use a RenderTexture. If you don’t, it’s getting difficult to impossible. There is a way to use an oblique near clipping plane and some clever shaders to do something like that, but it’s not that easy.