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Hello Unity community cobalt here and I was wondering if you could have a camera and a plane, what the camera sees it goes straight to the plane kind of like the webcam on a computer where you can see yourself on the screen but this is in unity3d.
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If you have Unity pro, just use a RenderTexture. If you don't, it's getting difficult to impossible. There is a way to use an oblique near clipping plane and some clever shaders to do something like that, but it's not that easy. Well darn I guess I can try to get unity pro in the future. Till then I will try to use some of the things you said thank you.
Jan 29 '12 at 04:55 PM
Cobalt60
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