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When I try to broadcast a message to another object it has an error that says "BroadcastMessage theBroadcastedMessage has no receiver!" I have a script for each object:
And for the receiving object:
I am not sure if I wrote the script with something wrong or its just an error from unity. I am not sure how to use BroadcastMessage because I only found a little about it in the scripting references. I would appreciate it if someone could give me some advise.
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BroadcastMessage sends to the gameobject you're using it on, and all its children In your case, it's doing it on the current gameobject You'll need to get a reference to your other object and do yourOtherGameObject.BroadcastMessage Thanks, that really helped.
Jun 30 '10 at 12:27 AM
0V3RWR173D
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