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Is it possible to load a Scene with
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Throw that on some object in your scene, do what you do to go to the next level, and that should do the trick. @Lo0NuhtiK Thanks, I already knew that I could do it by script, but I am looking for a function in Unity that can tell me exactly what is in the scene.
Jan 25 '12 at 12:02 PM
Marnix
Yeah, I thought of this, but it doesn't take objects that are marked with 'DontDestroyOnLoad' into account. I don't think there is any inbuilt way of doing this. Just out of interest, what are you going to do with the information?
Jan 25 '12 at 12:07 PM
syclamoth
I am always trying to get the most out of the engine. If there is no way of doing it via the API, I will use the script as you suggested. But initially, I will always try and find a good call in the engine.
Jan 25 '12 at 12:12 PM
Marnix
Jan 25 '12 at 12:15 PM
Lo0NuhtiK
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