Hello unity,
I have a few qeustions about materials in unity,
i get it in unity that you can brush your terain up to 4 textures.
can those textures also be materials with normal map etc?
in 3ds max i have an composite map i made.
it works with alpha maps. telling where the textures should be like layers and masks in photoshop.
can you also do this in unity??? making an composite map??
kind regards,
Jeffrey Kortekaas