We are using 2 versions of 3ds max, 2009 and 2010. We are using 3ds Max 2009 for unity. But unity is taking 2010 as its default max version. How can I change it to 2009 in unity without uninstalling 2010?
Jan 18 '12 at 07:05 AM
Jul 09 '12 at 10:44 AM
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
Once you sign in you will be able to subscribe for any updates here
Answers and Comments
The best place to ask and answer questions about development with Unity. Check out our FAQ for more information.
To help users post good questions and use the site effectively we have posted a tutorial video. Please check it out.
asked: Jan 18 '12 at 07:05 AM
Seen: 436 times
Last Updated: Jan 18 '12 at 07:05 AM
How can I export 3d model from unity3d file?
how to open a project without (re-)importing 3dsmax2010 files to fbx?
Why does Unity say "Max can't export to FBX" when I can export to FBX just fine from max?
Mouse functions not working for imported models?
I want if I can make the BSP in 3Ds Max
*.max files import
performance (RAM usage&FPS drop) difference between FBX and max files
3ds model not showing.
3DSMAX > FBX Question: Spline Based Animation Controller to FBX?
Asset import from 3dsmax : rotation issue