Network? controles backwards?

var speed : float = 3.0;
var rotateSpeed : float = 3.0;

function Update () {

if(networkView.isMine){

var controller : CharacterController = GetComponent(CharacterController);

// Rotate around y - axis
transform.Rotate(0, Input.GetAxis (“Horizontal”) * rotateSpeed, 0);

// Move forward / backward
var forward : Vector3 = transform.TransformDirection(Vector3.forward);
var curSpeed : float = speed * Input.GetAxis (“Vertical”);
controller.SimpleMove(forward * curSpeed);

}

}

@script RequireComponent(CharacterController)

so here my script but I control him and he controls me?
and also is the if(networkView.isMine) does it have to to be a cap?