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I am a 3D content developer, with 7 years experience in the industry. While most of my work has been for government & university, I have always had an interest in virtual world development. I am aware most of the capabilities of this engine are dependent on the skill of coder and team. I however was hoping I could ask those with experience here if unity is a viable engine for a sandbox style mmo? This is some of the primary hopes I have for the engines function capacity. Features:
I thank you in advance for any helpful information. Cheers, Perefim
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None of those things are really engine features, and very few are tech related in general. You're obviously not going to have an out of the box solution of those things and are going to have to write systems for them. You could do them with Unity. Honestly if you're asking those kinds of questions you'd be better off looking at the (more expensive) MMO-specific engines out there. A simple google search led to this list: http://www.devmaster.net/wiki/MMORPG_Creation_Packages +1. The original question is pretty much the equivalent to does Unity support a character that looks like a Final Fantasy Johnny Depp, but shoots lasers out of his eyes?
Jun 25 '10 at 07:48 AM
Ricardo
The OP described themselves as a 3D content developer, not a coder. Disentangling technical requirements from design ones is something difficult to do if you aren't familiar with designing these systems. I don't disagree with the answer, but it is an impatient and rude one.
Jun 25 '10 at 10:21 AM
Novodantis 1
thank you Novo & Tetrad, I appreciate the feedack. @ Ricardo, I don't see any references to lasers and sony/squaresoft developed characters in my post, maybe you should try to contribute something helpful rather than reveal your own limited experiences to fanime & walt disney movies.
Jun 28 '10 at 05:00 AM
Perefim
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