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There seems to be a few different ways to save and load data in Unity3D. For mobile OS's such as iOS5 is it acceptbale to save to PlayerPrefs or is that discouraged?
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There seems to be a few different ways to save and load data in Unity3D. For mobile OS's such as iOS5 is it acceptbale to save to PlayerPrefs or is that discouraged?
(comments are locked)
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asked: Jan 14 '12 at 09:06 AM
Seen: 792 times
Last Updated: Jan 14 '12 at 09:06 AM