I created a new .cs file in Unity, replaced the contents with the contents of another working file (WebTexture.cs), hit “save”, which worked, but Unity now says all compiler errors must be fixed. OK, If I hit the F7 button, I get the error "exe,winexe,Library)( -t -target:king specifies the target (kind is one of) Assembly-UnityScript-Firstpass.
I suspect the issue here is that I have a .cs file and the assembler/compiler(?) thinks it’s a mis-formed javascript file. Sadly, I can’t figure out how to change that or fix it.
Ideas? references?