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When I attempt to do Build & Run for iOS, I get this error in Xcode... Code Sign error: XYZ.com.mycompany.GameName could not be found If my App ID in my Development Provisioning Profile is XYZ.com.mycompany.mygame, how do I need to setup Unity to compile properly?
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In PlayerSettings -> Settings for iOS -> Other Settings ->Bundle Identifier, set it to 'com.mycompany.mygame'.