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Can unity stream (endless) terrain from server?

Hi,

Can unity handle streaming terrain that is affected by for example explosions?

Thanks in advance Andreas

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asked Jun 22, 2010 at 09:01 PM

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Andreas
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For streaming endless terrains, yes you can do that with Unity using AssetBundles, if you have a Pro license. See this sample.

As for explosions, that seems to be a separate question, please post it as such, and explain in more detail what you actually need.

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answered Jun 23, 2010 at 03:05 PM

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jonas echterhoff ♦♦
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Yes. You can create terrains and modify their heightmaps at runtime

You'll need to check with the Terrain and TerrainData classes to see how you can use them

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answered Jun 22, 2010 at 11:28 PM

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Mike 3
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asked: Jun 22, 2010 at 09:01 PM

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Last Updated: Jun 23, 2010 at 03:05 PM