I am having an issue with triggering an event when a movie completes. I am using the isPlaying property of the movie texture to check however it is never set to true.
Any Ideas on how I can trigger an event when the movie ends?
Here is something that may help you.
The idea is pretty simple. First you trigger the clip to play and then wait for it to finish using yield. Once it finishes playing you can carry on with your other stuff.
You can of course send a message after the wait function call or do something a little more advanced (read complicated :) ) depending on your actual requirements.
Hope this helps.